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AD9882/PCB Datasheet(PDF) 14 Page - Analog Devices |
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AD9882/PCB Datasheet(HTML) 14 Page - Analog Devices |
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14 / 36 page ![]() REV. A –14– AD9882 Hsync, Vsync Inputs The AD9882 receives a horizontal sync signal and uses it to generate the pixel clock and clamp timing. This can be either a sync signal directly from the graphics source or a preprocessed TTL or CMOS level signal. The Hsync input includes a Schmitt trigger buffer and is capable of handling signals with long rise times, with superior noise immunity. In typical PC based graphic systems, the sync signals are simply TTL level drivers feeding unshielded wires in the monitor cable. As such, no termination is required. Serial Control Port The serial control port is designed for 3.3 V logic. If there are 5 V drivers on the bus, these pins should be protected with 150 W series resistors placed between the pull-up resistors and the input pins. Output Signal Handling The digital outputs are designed and specified to operate from a 3.3 V power supply (VDD). They can also work with a VDD as low as 2.5 V for compatibility with other 2.5 V logic. Clamping RGB Clamping To properly digitize the incoming signal, the dc offset of the input must be adjusted to fit the range of the on-board A/D converters. Most graphics systems produce RGB signals with black at ground and white at approximately 0.75 V. However, if sync signals are embedded in the graphics, the sync tip is often at ground and black is at 300 mV; white will be approximately 1.0 V. Some common RGB line amplifier boxes use emitter-follower buffers to split signals and increase drive capability. This introduces a 700 mV dc offset to the signal, which is removed by clamping for proper capture by the AD9882. The key to clamping is to identify a portion (time) of the signal when the graphic system is known to be producing black. Origi- nating from CRT displays, the electron beam is “blanked” by sending a black level during horizontal retrace to prevent disturbing the image. Most graphics systems maintain this format of sending a black level between active video lines. An offset is then introduced, which results in the A/D converters producing a black output (code 00H) when the known black input is present. The offset then remains in place when other signal levels are processed, and the entire signal is shifted to eliminate offset errors. In systems with embedded sync, a blacker-than-black signal (Hsync) is produced briefly to signal the CRT that it is time to begin a retrace. For obvious reasons, it is important to avoid clamping on the tip of Hsync. Fortunately, there is virtually always a period following Hsync called the back porch, in which a good black reference is provided. This is the time when clamping should be done. The clamp timing is established by the AD9882 internal clamp timing generator. The Clamp Placement Register (05H) is programmed with the number of pixel times that should pass after the trailing edge of Hsync before clamping starts. A second register (Clamp Duration, 06H) sets the duration of the clamp. These are both 8-bit values, providing considerable flexibility in clamp generation. The clamp timing is referenced to the trailing edge of Hsync since the back porch (black reference) always follows Hsync. A good starting point for establishing clamping is to set the clamp placement to 08H (providing eight pixel periods for the graphics signal to stabilize after sync) and set the clamp duration to 14H (giving the clamp 20 pixel periods to re-establish the black reference). The value of the external input coupling capacitor affects the performance of the clamp. If the value is too small, there can be an amplitude change during a horizontal line time (between clamping intervals). If the capacitor is too large, then it will take excessively long for the clamp to recover from a large change in incoming signal offset. The recommended value (47 nF) results in recovery from a step error of 100 mV to within one-half LSB in 10 lines using a clamp duration of 20 pixel periods on a 75 Hz SXGA signal. YUV Clamping YUV signals are slightly different from RGB signals in that the dc reference level (black level in RGB signals) will be at the midpoint of the U and V video. For these signals, it can be necessary to clamp to the midscale range of the A/D converter range (80H) rather than the bottom of the A/D converter range (00H). Clamping to midscale rather than ground can be accomplished by setting the clamp select bits in the serial bus register. Each of the three converters has its own selection bit so that they can be clamped to either midscale or ground independently. These bits are located in Register 11H and are Bits 4–6. The midscale reference voltage that each A/D converter clamps to is provided on the MIDBYPASS pin (Pin 74). This pin should be bypassed to ground with a 0.1 mF capacitor (even if midscale clamping is not required). Gain and Offset Control The AD9882 can accommodate input signals with inputs ranging from 0.5 V to 1.0 V full scale. The full-scale range is set in three 8-bit registers (RED Gain, GREEN Gain, and BLUE Gain). A code of 0 establishes a minimum input range of 0.5 V; 255 corresponds with the maximum range of 1.0 V. Note that INCREASING the gain setting results in an image with LESS contrast. The offset control shifts the entire input range, resulting in a change in image brightness. Three 7-bit registers (RED Offset, GREEN Offset, BLUE Offset) provide independent settings for each channel. The offset controls provide a ±63 LSB adjustment range. This range is connected with the full-scale range, so if the input range is doubled (from 0.5 V to 1.0 V), the offset step size is also doubled (from 2 mV per step to 4 mV per step). Figure 2 illustrates the interaction of gain and offset controls. The magnitude of an LSB in offset adjustment is proportional to the full-scale range, so changing the full-scale range also changes the offset. The change is minimal if the offset setting is near midscale. When changing the offset, the full-scale range is not affected, but the full-scale level is shifted by the same amount as the zero-scale level. |
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